The Power of Tornado in Tower Rush

In the vast arsenal of magical spells available in the arena, almost all of them perform the exact same fundamental task: they deal direct damage to a specific area.

The Tornado is widely considered by professional players to be the highest skill-cap card in the entire game.

The Ultimate Defensive Mechanic: King Tower Activation

The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.

Having the King’s massive cannon firing alongside your Princess towers provides an overwhelming defensive advantage, completely ruining the opponent’s ability to deal chip damage for the next three minutes.

  • A Hog Rider pull is different from a Balloon pull.
  • Do not activate the King Tower if your King is already dangerously low on health.
  • Let their lone Baby Dragon cross the bridge, then pull it to the King.

Clumping and Splash Damage Synergy

Beyond the King activation, the Tornado’s secondary function is physically grouping enemy units together into a tight, dense clump.

You drop your Executioner, and the exact second he throws his massive axe, you cast Tornado in the center of their push.

The Splash Unit The Interaction Best Used Against
Executioner / Bowler Drags all units into a perfect straight line to maximize the linear splash damage of the projectile Massive Beatdown pushes (Golem + Support troops)
Ice Wizard Groups units together so the Ice Wizard’s splash attack slows the movement and attack speed of the entire enemy army Bridge Spam or fast swarm attacks

Mastering the Geometry

A bad Tornado will actively lose you the game by pulling a massive P.E.K. If you beloved this post and you would like to acquire much more data about tower rush kindly visit the web-page. K.A directly onto your vulnerable tower.

Spend the hours required to memorize the pull tiles.

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