The absolute pinnacle of this defensive micromanagement is the art of kiting.
When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
Mastering the Middle
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
- Practice the timing in friendly battles.
- Buildings have a larger aggro radius.
- Use cheap troops like skeletons for single-target attackers.
The Ultimate Distraction
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
| Maneuver | Execution Requirement |
|---|---|
| The Split | Forces the opponent to defend both lanes simultaneously |
| The Surround | Deploy a swarm unit directly on top of a single-target enemy |
The Psychological Impact
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
Master the kite, and you will master the game.
Should you have virtually any questions about where as well as how to employ tower rush, you can call us on our own web-site.
